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Ninety Cents a Minute: How Sega Taught America to Pay for Help

Ninety Cents a Minute: How Sega Taught America to Pay for Help

Before YouTube walkthroughs and GameFAQs, stuck players had two options: squint at a glossy Genesis manual or dial a 900 number and watch the meter run. We look back at Sega's player support empire — the booklets, the hotline operators, and the strange economics of being told how to beat Ecco the Dolphin for the price of a combo meal.

That Gritty Buzz in Every Genesis Game? Thank the YM2612.

That Gritty Buzz in Every Genesis Game? Thank the YM2612.

The SNES had more channels and prettier samples, but Sega's Yamaha sound chip had attitude. From Sonic's basslines to Yuzo Koshiro's club-ready bangers, here's why FM synthesis still hits harder than anything else from the 16-bit era.